OPEN MINGLE
WHO: EVERYONE...
WHERE: the garden area generally!
WHEN: all month but particularly evenings
WHAT: pumpkin carving & trick or treat. also the skeletons are like There i guess
WARNINGS: probably badly carved pumpkins
Welcome to the garden! It looks pretty much as usual, except with more...spooky designs? There are a bunch of pumpkins gathered onto a table Dave dragged in, and he's hung up some truly shitty artwork of ghosts and various Halloween monsters. There's also a vague attempt at some paper chain decorations, which may be improved upon by people more capable of doing that.
He's also supplied carving tools (finally, a fucking use for his Pile Of Knives, thank you harpy quest) and some paint so people can trace out what they want to carve or like...just Go For It. Or paint the pumpkins. The world is your oyster.
It seems like the entire garden area (which takes up maybe two plots of land at this point) has been surrounded with a crude and somewhat shoddy fence, but it seems to be capable of keeping the skeletons out of the garden. It does look like the shambling skeleton horde sort of walked all over the strawberry patch before Dave put up skeleton defenses, though. Bummer.
The trick or treat trail has an actual trail with places for treat givers to hand out treats, with little signs posted in the various areas. There's the Strawberry Kingdom (with sadly trampled strawberries), the Onion Grove, and so on and so forth. People can even pick up really shitty maps for the trick or treat trail, even though you can literally see the entire thing just by glancing. The map sells the experience.
You can:
1) Carve pumpkins! There even seems to be some sort of pumpkin carving contest going on? The prize is a pet rock, though, so like. Maybe don't get too excited.
2) Paint pumpkins, if you're a loser who doesn't want to carve them.
3) Hand out treats!
4) Accept treats!
5) Pull tricks if you are so inclined?
6) Shore up the garden defenses if a shambling skeleton manages to finally knock over some fence. Please protect the plants, we eat those.
7) Just like, gaze at the shambling skeleton army outside the fences. It's a very nice view, maybe.
8) Do whatever you want, basically.
WHERE: the garden area generally!
WHEN: all month but particularly evenings
WHAT: pumpkin carving & trick or treat. also the skeletons are like There i guess
WARNINGS: probably badly carved pumpkins
He's also supplied carving tools (finally, a fucking use for his Pile Of Knives, thank you harpy quest) and some paint so people can trace out what they want to carve or like...just Go For It. Or paint the pumpkins. The world is your oyster.
It seems like the entire garden area (which takes up maybe two plots of land at this point) has been surrounded with a crude and somewhat shoddy fence, but it seems to be capable of keeping the skeletons out of the garden. It does look like the shambling skeleton horde sort of walked all over the strawberry patch before Dave put up skeleton defenses, though. Bummer.
The trick or treat trail has an actual trail with places for treat givers to hand out treats, with little signs posted in the various areas. There's the Strawberry Kingdom (with sadly trampled strawberries), the Onion Grove, and so on and so forth. People can even pick up really shitty maps for the trick or treat trail, even though you can literally see the entire thing just by glancing. The map sells the experience.
You can:
1) Carve pumpkins! There even seems to be some sort of pumpkin carving contest going on? The prize is a pet rock, though, so like. Maybe don't get too excited.
2) Paint pumpkins, if you're a loser who doesn't want to carve them.
3) Hand out treats!
4) Accept treats!
5) Pull tricks if you are so inclined?
6) Shore up the garden defenses if a shambling skeleton manages to finally knock over some fence. Please protect the plants, we eat those.
7) Just like, gaze at the shambling skeleton army outside the fences. It's a very nice view, maybe.
8) Do whatever you want, basically.
no subject
[It's generally easier for humans to call them by names rather than their model or serial number.]
Usually, an owner can set an individual name for an android, but my name has been designated by CyberLife.
[So he will only answer to Connor. It can't be changed.]
And what is your name?
no subject
You can call me Cairngorm.
[ There's a pause, then they move their gaze back to him. ]
Like you, I'm not human, but I'm no tool or anything built... my kind are made of crystal. If you come from a world of humans, you must know what they are.
no subject
[That's a little difficult to wrap his processors around. A crystal that has formed the rough shape of a person, and is able to talk and perform actions? Maybe that's why there isn't much crime on their planet; maybe minerals don't have any real motivation to do anything like that.]
no subject
[ They reply with a shrug. Belatedly, they realize that he's talking too, so maybe that makes their point missed, but whatever. ]
We're living beings. Immortal ones, at that.
no subject
Immortal? I'm curious about how that affects your society.
[Does not fearing death cause them to take big risks? Do they have to reproduce at all? Do they all know each other very well, with time to grow close? It's all very interesting.]
no subject
[ Connor, even if he's not human, seems to understand them and know a lot about them. He's aware of their way of life; how they eat, and dress, and live. All of which are things that gems experience completely differently. ]
For example, human society often fight with one another to survive. Our society isn't like that.
no subject
Then you have other means of conflict resolution? [It must be good, if they can resolve any issues that arise peacefully. He can hardly imagine that a group of living beings that exist forever don't run into some issues.]
no subject
[ Sure, there's the minimal argument over someone getting woken up by someone else, or taking something without asking. Nothing major. Their society is so small that there isn't a ton of room for anything of a catastrophic nature, at least not yet. ]
We're sort of busy fighting against a common enemy. [ That's the lingo humans have reiterated their situation to them. ] So we don't fight among each other much. Not seriously.
no subject
But he's curious all the same.]
A common enemy?
[Invaders of some sort, maybe? Or maybe gems have some kind of natural predator?]
no subject
[ They lean back on their hands a little, the sun filtering through their hair. ]
They make jewelry and weapons out of us. The humans from your world have jewelry, don't they?
no subject
But in our world, crystals are not living creatures. Killing your kind to make jewelry seems barbaric.
no subject
[ There's really no other way of putting it; it's a messed up situation, but there's also not much they can do about it. They shrug. ]
We get shards back sometimes, when they use us on arrowheads. If we got enough pieces back of someone, we could rebuild them, but... that has yet to happen. [ There's a beat, and then they wave their hand. ] Anyway. That's why we don't sabotage each other the same way humans do. Or have "crime", as you put it.
no subject
[He knows it's only in theory, but the implications of that... if Connor had any feelings, he'd probably consider it disturbing. When an android is destroyed, even if it's deviant, it can't feel anything anymore. But if a gem can be put back together...]
Are they still alive even when broken into pieces?
no subject
[ Obviously, they've learned since that humans are incapable of doing that. But maybe Connor is more like them, instead. ]
We're still alive when we're broken apart. Just unconscious.
no subject
So you can be repaired. That's why you get the pieces of the others back.
[It's good to know that it's possible, even if extremely difficult.]
It's not entirely unlike us, although if an android's memory is destroyed without a backup, we're gone entirely, and our parts can be damaged beyond repair. Once broken that much, it would be nearly impossible to put an android back together again.
[It happens, though. People taking the parts for their own use, taking their blood to make drugs.]